James Lewis
James Lewis
Hard Surface
Seattle, United States

Primary focus:
Weapons and Vehicles

Secondary:
Learning HLSL and Shaders

Resume PDF

Skills

Rendering3D ModelingHard Surface ModelingLow-poly ModelingHigh-poly ModelingWeapon ModelingPBR TexturingPhysically Based Rendering

Software proficiency

Maya
Maya
Marmoset Toolbag
Marmoset Toolbag
Substance Painter
Substance Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Knald
Knald

Experience

  • Art Intern at GoDemics
    Austin, United States
    February 2018 - March 2018

    Unannounced project

    Responsible for modeling and texturing