James Lewis
James Lewis
Hard Surface
Seattle, United States of America

Primary focus:
Weapons and Vehicles

Secondary:
Learning HLSL and Shaders

Resume PDF

Skills

Rendering3D ModelingPhysically Based Rendering

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Photoshop
Photoshop
3DCoat
3DCoat
CRYENGINE
CRYENGINE
Knald
Knald

Experience

  • Art Intern at GoDemics
    Austin, United States
    February 2018 - March 2018

    Unannounced project

    Responsible for modeling and texturing