RT Renderer: Unreal Engine 4
LUT: Photoshop CS4
Editing: Shotcut
Responsible for: Re-Lighting Only/Minor Shader adjustments. (Unless otherwise noted)
Re-lit environment and created color palette from reference.
Environment: Modeling/Textures/Shaders by Wiktor Ohman
Flavor Text: Corridor L46 is apart of Resource Operations, “ResOps” section of carrier vessel, “Valley Forge”, support staff on duty roam the corridors inspections, facility maintenance, and upkeep of drones. Staff can rest on benches and security officers monitor the corridors via cameras. The check-in stations are for additional equipment and are easily located by the red accent in front of the kiosk. Alerts are featured above the kiosk or above doors that indicate service outages.
If you like the result please by all means hit the like button and leave a comment. If you do not like it. Then well, hopefully on the next piece, I will get your attention.